![]() 2)At networking have WLAN active and have the IP address set to the Tunngle virtual IP on one IP, because that is the host, as such the host must connect first then the rest of the party. If you have some time to spare, help us compare locations of the map with the indicated resource icons. 1)Make sure that both of you have the same version of ppsspp, while not a must it's a way to make sure features are not missing. If you are skilled at doing textures, please, jump in! This project is just starting so there's a lot to do. Copy the Textures folder from this repo in to your memstick/PSP directory.Enable Settings -> Tools -> Developer Options -> Replace Textures.Your mileage may vary if you do not apply said patch before trying to run these textures. Note, the textures were made using the V5.0 Translation patch applied. Playable Monster Hunter Portable 3rd HD (NPJB40001).PPSSPP 1.3 or later (PPSSPP with texture replacement ability). ![]() Maps with a cell shaded style or maps indicating resource locations. ![]() Optional extras will be included such as variations of the standard maps. The goal of this project is to increase the quality of textures from the Monster Hunter Portable 3rd HD game, while maintaining true to the original look and feel of the game. Repo for a texture upscaling project for PSP's Monster Hunter Portable 3rd HD ![]()
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